This commit is contained in:
E250429F
2026-09-17 23:19:43 +02:00
parent 025a866eef
commit 3e857fa9f3
281 changed files with 38006 additions and 970 deletions
+30 -8
View File
@@ -3,22 +3,27 @@ extends CharacterBody3D
@onready var sprite_label: Sprite3D = $Sprite3D
@onready var label: Label = $Sprite3D/SubViewport/Label
@onready var area_3d: Area3D = $Area3D
@onready var collision_shape_3d: CollisionShape3D = $Area3D/CollisionShape3D
@onready var anim_player: AnimationPlayer = $character/AnimationPlayer
@onready var camera_zoom: Camera3D = $CameraZoom
@onready var player: CharacterBody3D = $"../../Player"
@onready var frog: CharacterBody3D = $"../../frog"
@onready var area_3d_zoom: Area3D = $Area3DZoom
@onready var indicateur_tarte: CSGTorus3D = $"../indicateur_tarte"
@onready var client_spawner: Node3D = $"../client_spawner"
@onready var fox: CharacterBody3D = $"../../Animals/Foxes/fox"
@onready var fox_2: CharacterBody3D = $"../../Animals/Foxes/fox2"
var zoom_active : bool = false
func zoom_dialog():
label.text = Sauvegarde.get_text("coco" + str( 0 ) )
camera_zoom.make_current()
zoom_active = true
anim_player.play("RootAction")
anim_player.play("talking")
func _process(delta: float) -> void:
if zoom_active:
@@ -29,22 +34,31 @@ func _process(delta: float) -> void:
player.camera.make_current()
player.can_play = true
anim_player.stop()
anim_player.play("Idling")
func dialog():
rotation.y = deg_to_rad( 180 )
anim_player.play("RootAction")
if !player.is_client_game_launched:
rotation.y = deg_to_rad( 180 )
anim_player.play("talking")
for i in range(1,3):
var p
if player.is_client_game_launched:
p = range(4, 8)
else:
p = range(1, 4)
for i in p:
label.text = Sauvegarde.get_text("coco" + str( i ) )
await get_tree().create_timer( 1 ).timeout
await get_tree().create_timer( 6 ).timeout
anim_player.play("Idling")
rotation.y = deg_to_rad( -90 )
if !player.is_client_game_launched:
rotation.y = deg_to_rad( -90 )
anim_player.stop()
sprite_label.visible = false
player.set_dialog_mode()
player.is_client_game_launched = true
indicateur_tarte.visible = true
client_spawner.start_timer()
@@ -57,7 +71,7 @@ func _on_area_3d_body_entered(body: Node3D) -> void:
sprite_label.visible = true
player.set_dialog_mode( global_position, 0)
dialog()
area_3d.queue_free()
collision_shape_3d.disabled = true
func _on_area_3d_zoom_body_entered(body: Node3D) -> void:
@@ -65,3 +79,11 @@ func _on_area_3d_zoom_body_entered(body: Node3D) -> void:
player.can_play = false
area_3d_zoom.queue_free()
zoom_dialog()
func reactivate_area3D():
collision_shape_3d.disabled = false
anim_player.stop()
fox.flee_enabled = true
fox_2.flee_enabled = true
player.can_run = true