init
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extends Control
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# Buttons
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@onready var resume_but: Button = $ColorRect/PanelContainer/VBoxContainer/Resume
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@onready var restart: Button = $ColorRect/PanelContainer/VBoxContainer/Restart
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@onready var menu: Button = $ColorRect/PanelContainer/VBoxContainer/Menu
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func _ready() -> void:
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hide()
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$AnimationPlayer.play("RESET")
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resume_but.text = Sauvegarde.get_text("resume")
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restart.text = Sauvegarde.get_text("restart")
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menu.text = Sauvegarde.get_text("menu")
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func resume():
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get_tree().paused = false
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hide()
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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$AnimationPlayer.play_backwards("blur")
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func pause():
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get_tree().paused = true
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show()
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Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
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$AnimationPlayer.play("blur")
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func _on_resume_pressed() -> void:
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resume()
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func _on_restart_pressed() -> void:
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resume()
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get_tree().reload_current_scene()
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func _on_menu_pressed() -> void:
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get_tree().paused = false
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get_tree().change_scene_to_file( "res://scenes/menu.tscn" )
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