Files
2026-09-03 09:43:13 +02:00

16 lines
377 B
GDScript

extends Node3D
@export var window_inside : bool = false
@onready var window: MeshInstance3D = $window
@onready var window_001: MeshInstance3D = $window_001
func _ready() -> void:
if !window_inside:
var material = window.get_active_material(0)
material.emission_enabled = false
var material1 = window_001.get_active_material(0)
material1.emission_enabled = true