Files
frog/scripts/car_cinematic.gd
T
2026-09-03 09:43:13 +02:00

21 lines
695 B
GDScript

extends Node3D
@onready var cinematic_camera: Node3D = $cinematic_camera
@onready var car_anim_player: AnimationPlayer = $cinematic_camera/car/AnimationPlayer
@onready var player_anim_player: AnimationPlayer = $cinematic_camera/player_driving/AnimationPlayer
func _ready() -> void:
Dialogic.start("timeline")
Dialogic.timeline_ended.connect( change_scene )
func change_scene():
Transition.change_scene("res://scenes/main.scn")
func _process(delta: float) -> void:
car_anim_player.play("driving")
player_anim_player.play("driving")
if cinematic_camera.global_position.x < 490:
cinematic_camera.global_position.x += 16 * delta
else:
cinematic_camera.global_position.x += 10 * delta