Files
frog/scenes/character_seat_talking.tscn
E250429F 3e857fa9f3 credit
2026-09-17 23:19:43 +02:00

77 lines
5.2 KiB
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[gd_scene format=3 uid="uid://dy1x22gg1304u"]
[ext_resource type="PackedScene" uid="uid://btu2o6jxfp0jk" path="res://assets/blender/character_seat_talking.blend" id="1_a416r"]
[ext_resource type="Shader" uid="uid://cnuead630a8a6" path="res://assets/shader/skin_chooser.gdshader" id="2_vy2pu"]
[ext_resource type="Texture2DArray" uid="uid://qpcfjg7ajf8u" path="res://assets/img/textures/faces/faces.tres" id="3_slfuo"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_slfuo"]
render_priority = 0
shader = ExtResource("2_vy2pu")
shader_parameter/skins = ExtResource("3_slfuo")
[node name="character_seat_talking" unique_id=57785508 groups=["char_seat"] instance=ExtResource("1_a416r")]
[node name="Skeleton3D" parent="Root" parent_id_path=PackedInt32Array(373669909) index="0" unique_id=493451950]
bones/0/position = Vector3(0.302855, 0.1932048, -0.14881)
bones/0/rotation = Quaternion(0.7071067, 2.1362428e-08, -0.7071068, -2.4130529e-09)
bones/1/rotation = Quaternion(-0.5075148, 0.50822973, -0.49190468, -0.49209875)
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bones/9/rotation = Quaternion(0.7071068, 1.6283842e-07, -0.7071068, 1.2727008e-07)
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bones/12/rotation = Quaternion(0.7071067, 2.1351646e-08, -0.7071068, -2.4053541e-09)
bones/13/rotation = Quaternion(-0.5076765, 0.5078931, -0.491737, -0.4924469)
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bones/21/rotation = Quaternion(0.7071068, 2.8797626e-07, -0.7071068, 1.2727475e-07)
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bones/24/rotation = Quaternion(-0.10098013, 0.21911836, 0.97024167, -0.020526921)
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bones/25/rotation = Quaternion(9.3384966e-05, -1.320912e-07, 0.99999905, 0.0014434622)
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bones/40/position = Vector3(4.8771657e-08, 0.13049887, 1.7075308e-07)
bones/42/rotation = Quaternion(-0.07868795, 0.78394246, 0.3586347, 0.50062317)
bones/43/rotation = Quaternion(0.3356501, -0.058816582, 0.12030238, 0.93241996)
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bones/50/rotation = Quaternion(-0.29476112, -0.07410908, 0.028371373, 0.9522703)
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bones/53/position = Vector3(8.046946e-09, 0.130499, -1.7951788e-07)
bones/55/rotation = Quaternion(0.03319102, 0.8719387, -0.39068356, -0.2932365)
bones/56/rotation = Quaternion(-0.27815673, 0.0029360354, 0.15432817, 0.9480523)
bones/59/rotation = Quaternion(0.8135366, 0.13712671, -0.09198918, 0.5575775)
bones/59/scale = Vector3(1.0000112, 0.9999997, 1.0000011)
bones/60/rotation = Quaternion(0.79452264, -0.0068230187, -0.007347135, 0.6071517)
bones/60/scale = Vector3(0.9999998, 1, 0.9999996)
bones/61/rotation = Quaternion(-0.51889914, -0.043086264, -0.05394144, 0.8520433)
bones/61/scale = Vector3(1.0000004, 1.0000002, 1.0000001)
bones/62/rotation = Quaternion(-0.019817926, 0.9522866, -0.2982555, 0.061653968)
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bones/68/rotation = Quaternion(0.02826091, 0.95394087, -0.29757476, -0.025443962)
[node name="characterMedium" parent="Root/Skeleton3D" index="0" unique_id=394338058]
surface_material_override/0 = SubResource("ShaderMaterial_slfuo")
[node name="AnimationPlayer" parent="." index="1" unique_id=1873912271]
speed_scale = 0.5