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E250429F 3e857fa9f3 credit
2026-09-17 23:19:43 +02:00

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[gd_scene format=3 uid="uid://ccp6urrftcj76"]
[ext_resource type="Script" uid="uid://cv3koo5rdgsgv" path="res://scripts/employe.gd" id="1_saq7r"]
[ext_resource type="PackedScene" uid="uid://ben6bv5gilclx" path="res://assets/blender/character.glb" id="2_ankcf"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ka232"]
radius = 0.5551758
height = 3.8041992
[node name="character" type="CharacterBody3D" unique_id=1499167018]
transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 0, 0)
script = ExtResource("1_saq7r")
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1826042797]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.9161952, 0)
shape = SubResource("CapsuleShape3D_ka232")
[node name="character" parent="." unique_id=1146050886 instance=ExtResource("2_ankcf")]
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0)
[node name="Skeleton3D" parent="character/Root" parent_id_path=PackedInt32Array(1146050886, 161420761) index="0" unique_id=1459145808]
bones/0/position = Vector3(0.30285504, 0.19320479, -0.14881)
bones/0/rotation = Quaternion(0.7071068, 5.7818575e-08, -0.7071068, -1.7506823e-08)
bones/1/rotation = Quaternion(-0.50750303, 0.5082179, -0.49191687, -0.49211094)
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bones/11/rotation = Quaternion(0.7071068, 4.1310471e-07, -0.7071068, 2.1367017e-09)
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bones/15/rotation = Quaternion(0.7071068, 5.7795454e-08, -0.7071068, -1.7497571e-08)
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bones/26/rotation = Quaternion(0.7071068, 6.633757e-07, -0.7071068, -1.2299172e-07)
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bones/30/rotation = Quaternion(-0.024204621, 0.035366535, 0.9956196, 0.08309603)
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bones/31/rotation = Quaternion(9.337571e-05, -1.3143746e-07, 0.99999905, 0.0014434524)
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bones/44/rotation = Quaternion(0.09271561, -0.078393556, -0.009423983, 0.99255705)
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bones/47/position = Vector3(9.370156e-08, 0.13049893, 2.8120754e-05)
bones/48/position = Vector3(9.0221825e-08, 0.13049889, 2.828832e-05)
bones/50/rotation = Quaternion(-0.05932157, 0.80640876, 0.18579382, 0.5582711)
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bones/60/rotation = Quaternion(-0.08986709, 0.06686749, 0.00960136, 0.9936602)
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bones/63/position = Vector3(1.4435512e-08, 0.13049886, 1.2719094e-05)
bones/65/rotation = Quaternion(-0.1287052, 0.8846317, -0.15888786, -0.4190661)
bones/66/rotation = Quaternion(-0.34208313, -0.0025977788, 0.188287, 0.9206087)
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bones/70/scale = Vector3(0.99999565, 0.99999964, 0.9999994)
bones/71/rotation = Quaternion(0.40204594, -0.03943455, 0.03088665, 0.9142483)
bones/71/scale = Vector3(0.9999999, 0.9999999, 0.9999998)
bones/72/rotation = Quaternion(-0.6252556, -0.042342708, -0.07782259, 0.7753749)
bones/72/scale = Vector3(1, 1.0000001, 0.9999999)
bones/73/rotation = Quaternion(-0.019817414, 0.9522868, -0.29825535, 0.061652247)
bones/77/rotation = Quaternion(0.9957979, 0.06258121, 0.057354156, 0.034361664)
bones/78/rotation = Quaternion(0.20927754, 0.06436294, -0.04544863, 0.9746767)
bones/79/rotation = Quaternion(-0.70074636, 0.031819217, 0.058034964, 0.7103337)
bones/80/rotation = Quaternion(0.028260527, 0.95394105, -0.29757455, -0.025441805)
[node name="AnimationPlayer" parent="character" index="1" unique_id=1406181658]
speed_scale = 0.5
[editable path="character"]